Phantasmal MUD Lib for DGD

Phantasmal Site > Phantasmal API > API Listing > locale_name_for_language

API Function: locale_name_for_language

Summary:
takes a locale number and returns a name for file formats or technical displays.

Defined In LPC Object:
/usr/System/sys/phrased.c

Prototype:
string locale_name_for_language(int locale)

Can Be Called By:
Anybody

Description:

Takes a Phantasmal locale number and returns a displayable, name for the locale. Names tend to be things like "enUS". These names can be recognized by language_by_name, and are meant for terse, exact, or technical forums. You should normally not show them to your players, except perhaps in a column display.

Return Value:

A readable description string for the language, or nil if the locale number is unrecognized.

Errors:
Usually none.

See Also:
language_by_name , name_for_language