Phantasmal MUD Lib for DGD

Phantasmal Site > Design

Phantasmal - Some Day

Every so often, a good idea slides by me and I think, "hey! That should go into Phantasmal!". Such ideas accumulate here as I write them up in enough detail to remember them later and use them if I'm so inclined.

Designing for (Eventual) Phantasmal - Visibility, Actions and Events

Designing for Phantasmal - Precedence of Scripted Object Actions

Long-Term Phantasmal Building

Other stuff

Problems, which lists somewhat vaguely any problems with the current design any developer may happen to find. Most of the gripes here are by Shentino, Phantasmal's new project admin.